Monsters, Inc. | Jack Miller's Webpage of Disney Wiki | FANDOM powered by Wikia
Pixar animators were thrilled. Monsters, Inc. tells the story of Sulley and Mike, who work together with other monsters to collect . (Pixar's art department did have at least some of Miller's cartoons; whether they had seen the. A prequel to the film, Monsters University which highlights Mike and Sulley's first meeting during their college days was released on June 21, and is also. Monsters University introduces us to a younger Mike and Sulley and delivers a funny take on a college comedy in the process.
Sulley wants to take the girl back to her door, but when he goes back to the scare floor, Randall and his assistant are looking in the door and are upset that the girl isn't there.
They send the door back to the door warehouse. Sulley places the girl in a suitcase and heads out to the restaurant to find Mike. He interrupts Mike and Celia's dinner and shows Mike what he has in the suitcase. The girl gets out of the suitcase, and the whole restaurant is in panic.
The CDA arrive, and the patrons are screaming and running, terribly afraid of the girl. Sulley scoops her up and he, the girl whom he names Boo and Mike run to their apartment. They try to hide her as the helicopters are searching outside, but whenever she cries, the lights come on.
Funny thing though, when she laughs, the lights come on super bright. In fact, she laughs so hard once that she blows the fuse to the building. The next day they put a monster costume on Boo and bring her to the factory.
'Monsters University' Clip: Roommate Bonding – /Film
Their goal is to find her door and bring her back without anyone noticing. Unfortunately, Randall and his assistant are there also, and they too are looking for Boo. It made the news about Boo and the restaurant, and they are sure it is their fault. Eventually, Randall convinces Mike that if they bring the girl back to the scream floor, the door will be there waiting for them. Mike tells Sulley this and right before they enter, Sulley figures out that Randall would never help them so it must be a trap of some kind.
Mike thinks he's crazy and runs in and starts jumping on Boo's bed. Suddenly, a box comes down and traps Mike inside. Sulley hides as Randall and his assistant take the box to another room in the warehouse. In the basement, Randall reveals to Mike that he has built a torture machine "Scream Extractor" to extract children's screams from their lungs which would make the company's current tactics redundant.
He then takes Mike and, along with Boo, runs to find Mr. Waternoose is proud of the two of them for discovering Randall's evil plan. The most important thing is however, getting the girl back home. They head to the scare floor and Waternoose calls up Boo's closet door.
- James P. Sullivan
Sulley and Mike say that it's the wrong door. Waternoose says he knows They have been banished from Monstropolis. Sulley gets the idea that if they go to the closest town, all they have to do is to find any kid's closet and return to Monstropolis.
Sure enough, we cut back to the scare floor and out of a door comes Sulley and Mike. They rush to the secret room and there, trapped in a chair is Boo, about to have her screams sucked out. Sulley destroys the machine, takes Boo and rushes her to the scream floor to find her door.
Randall is right on their heels as one of the best chase sequences in a long time takes place. They race from door to door, trying to find a shortcut to Boo's door in the warehouse. Each time they go through a door, they are in another part of the world.
They finally trap Randall in a door that leads to a trailer in the Bayou. The kid in the trailer calls out to his mother that another alligator has come inside and the boy then clubs the "gator". Waternoose chases Sulley and Boo through a door that they think is Boo's. Waternoose reveals to Sulley that it is actually his plan to kidnap the children.
It is the only way the factory can be saved. Suddenly, an alarm sounds and all the lights come on. They aren't in Boo's room after all. They are actually in the training room from the beginning of the film and Waternoose has just confessed in front of everybody. The actual head of the company was Monsters Inc's dispatcher Roz, who has been undercover for over two years trying to expose Waternoose's plot. She congratulates Sulley and gets the key to bring Boo's door down.
Sulley, who has grown quite fond of Boo, tucks her in her own bed, plays with a few of her toys with her and then goes back to his own world, shutting the door behind him to never see Boo anymore. The door is shredded. The next day, the workers are now leaving the factory for the last time. It is being shut down because kids just can't be scared anymore.
Sulley suddenly has an idea and races back inside with a plan to end the company's energy crisis. The next scene is Mike entering a kid's closet door. He sits down in front of the kid and starts doing a standup routine as a comedian. The kid starts laughing at Mike after he swallowed his microphone and then burps loudly. Finally, the power generated is enormous.
It turns out that a child's laugh has ten times the power of a scream. The factory is saved. Sulley is still sad though, as he still misses Boo. Mike then tells Sulley that he has a surprise. In the testing room, it is revealed the Mike had successfully re-pieced Boo's door together. On that last point, having recently re-watched Monsters, Inc. When the freaky, dragon-like Dean Hardscrabble swoops down into the classroom, it's a striking visual, among many in the film.
Pixar is using animation to tell all sorts of stories and not all of them have to make you cry to be worthwhile. We all like a good comedy too, right? Exit Theatre Mode Monsters University is great fun. The college setting is put to great use, filled with plenty of familiar types — from a goth-like character voiced, of course, by Aubrey Plaza, to the oh-so laid back Art Charlie Day. He even comes complete with his collar up, in one of many nods to s college movies in MU.
Goodman and Crystal continue to make an excellent team; even when that team is in an embryonic and hostile place. Their easy chemistry and humor together has you rooting for Mike and Sulley to work out their issues and become the friends we know they're meant to be. I was liking Monsters University the whole way through, but it gets some extra points for its third act.